Explore AI generated designs, images, art and prompts by top community artists and designers.
A stylized render of a futuristic building in the center of the image , in a fictional industrial society. The building has a bold , geometric , semi-toy-like design with glowing windows and blue metallic surfaces. It is surrounded by a background of other simplified city structures , cargo containers , industrial warehouses , monorail tracks and mining equipment. The camera faces the building directly , not isometric. The environment is a barren wasteland or tundra under artificial lighting , with moody atmosphere and soft shadows. The style resembles strategy game graphics , with slightly simplified , chunky shapes — halfway between realistic and cartoon , like SimCity BuildIt but reimagined in a darker , industrial setting ,
A stylized render of a futuristic building in the center of the image , in a fictional industrial society. The building has a bold , geometric , semi-toy-like design with glowing windows and blue metallic surfaces. It is surrounded by a background of other simplified city structures , cargo containers , industrial warehouses , monorail tracks and mining equipment. The camera faces the building directly , not isometric. The environment is a barren wasteland or tundra under artificial lighting , with moody atmosphere and soft shadows. The style resembles strategy game graphics , with slightly simplified , chunky shapes — halfway between realistic and cartoon , like SimCity BuildIt but reimagined in a darker , industrial setting ,
A stylized render of a futuristic building in the center of the image , in a fictional industrial society. The building has a bold , geometric , semi-toy-like design with glowing windows and blue metallic surfaces. It is surrounded by a background of other simplified city structures , cargo containers , industrial warehouses , monorail tracks and mining equipment. The camera faces the building directly , not isometric. The environment is a barren wasteland or tundra under artificial lighting , with moody atmosphere and soft shadows. The style resembles strategy game graphics , with slightly simplified , chunky shapes — halfway between realistic and cartoon , like SimCity BuildIt but reimagined in a darker , industrial setting ,
A stylized render of a futuristic building in the center of the image , in a fictional industrial society. The building has a bold , geometric , semi-toy-like design with glowing windows and blue metallic surfaces. It is surrounded by a background of other simplified city structures , cargo containers , industrial warehouses , monorail tracks and mining equipment. The camera faces the building directly , not isometric. The environment is a barren wasteland or tundra under artificial lighting , with moody atmosphere and soft shadows. The style resembles strategy game graphics , with slightly simplified , chunky shapes — halfway between realistic and cartoon , like SimCity BuildIt but reimagined in a darker , industrial setting ,
A stylized render of a futuristic building in the center of the image , in a fictional industrial society. The building has a bold , geometric , semi-toy-like design with glowing windows and blue metallic surfaces. It is surrounded by a background of other simplified city structures , cargo containers , industrial warehouses , monorail tracks and mining equipment. The camera faces the building directly , not isometric. The environment is a barren wasteland or tundra under artificial lighting , with moody atmosphere and soft shadows. The style resembles strategy game graphics , with slightly simplified , chunky shapes — halfway between realistic and cartoon , like SimCity BuildIt but reimagined in a darker , industrial setting ,
A stylized render of a futuristic building in the center of the image , in a fictional industrial society. The building has a bold , geometric , semi-toy-like design with glowing windows and blue metallic surfaces. It is surrounded by a background of other simplified city structures , cargo containers , industrial warehouses , monorail tracks and mining equipment. The camera faces the building directly , not isometric. The environment is a barren wasteland or tundra under artificial lighting , with moody atmosphere and soft shadows. The style resembles strategy game graphics , with slightly simplified , chunky shapes — halfway between realistic and cartoon , like SimCity BuildIt but reimagined in a darker , industrial setting ,
A mystical , eerie scene featuring a deformed , hunched figure with a twisted neck , standing in a dark , abandoned town or forest. The figure has a crumpled , scarred face , embodying the essence of suffering. Its hands stretch out , causing others around it to feel intense , visible trauma or injury , symbolizing its cursed nature. The atmosphere is eerie and unsettling , with a sense of dark magic. The colors are muted and ominous , with dim light casting eerie shadows over the scene. Around the figure , two people show signs of deformity or injury , affected by the figure's curse. The scene is tense and otherworldly. ,
A mystical , eerie scene featuring a deformed , hunched figure with a twisted neck , standing in a dark , abandoned town or forest. The figure has a crumpled , scarred face , embodying the essence of suffering. Its hands stretch out , causing others around it to feel intense , visible trauma or injury , symbolizing its cursed nature. The atmosphere is eerie and unsettling , with a sense of dark magic. The colors are muted and ominous , with dim light casting eerie shadows over the scene. Around the figure , two people show signs of deformity or injury , affected by the figure's curse. The scene is tense and otherworldly. ,
Orc Queen: A majestic and powerful figure , adorned with a crown made of bones and wearing ornate armor. She is seated on a throne constructed from the skulls and weapons of her enemies. Her posture exudes authority and dominance , with a fierce expression that commands respect. The throne itself is intricately designed , showcasing the brutality and strength of her reign. The armor she wears is decorated with symbols of her victories , and her crown is a testament to her ruthless leadership. The scene is set in a dark , foreboding environment , emphasizing the fearsome nature of the Orc Queen and her domain. This figure is mounted on a base , typical of wargame miniatures , adding to its stability and display value. The base enhances the overall presentation , making it a striking centerpiece for any collection. ,
Orc Queen: A majestic and powerful figure , adorned with a crown made of bones and wearing ornate armor. She is seated on a throne constructed from the skulls and weapons of her enemies. Her posture exudes authority and dominance , with a fierce expression that commands respect. The throne itself is intricately designed , showcasing the brutality and strength of her reign. The armor she wears is decorated with symbols of her victories , and her crown is a testament to her ruthless leadership. The scene is set in a dark , foreboding environment , emphasizing the fearsome nature of the Orc Queen and her domain. ,
"A terrifying mythical creature from Andean folklore known as the Anchanchu , standing in a dark , foggy forest at night. The creature has a hunched , shadowy figure with glowing red eyes , long clawed hands , and tattered clothing resembling an old hermit. The background shows twisted trees and a faintly illuminated dirt path , with a chilling mist covering the ground. The atmosphere is eerie and ominous , with dim moonlight barely piercing through the dense fog. The color palette includes dark grays , blacks , and hints of red to emphasize fear and danger." ,
A man in Egypt descent , mid-twenties to early thirties , is seated in a dark brown leather armchair. He is wearing a black suit jacket , black dress shirt , and black dress pants. He is wearing black dress shoes. His expression is neutral and serious , with a confident posture. He is positioned centrally in the image , seated in the armchair , facing the camera directly. The man has short , dark hair. The lighting is soft and even , illuminating the subject from the front. The background is a plain , medium-gray tone. The armchair has detailed wooden legs and a tufted back. The perspective is from a slightly elevated position , looking down at the subject. The composition is straightforward and professional , with a focus on the man's attire and posture. The overall style is sophisticated and business-like. The man is sitting upright and relaxed in the chair , showing a confident pose. The atmosphere is calm and professional. ,
A man in Egypt descent , mid-twenties to early thirties , is seated in a dark brown leather armchair. He is wearing a black suit jacket , black dress shirt , and black dress pants. He is wearing black dress shoes. His expression is neutral and serious , with a confident posture. He is positioned centrally in the image , seated in the armchair , facing the camera directly. The man has short , dark hair. The lighting is soft and even , illuminating the subject from the front. The background is a plain , medium-gray tone. The armchair has detailed wooden legs and a tufted back. The perspective is from a slightly elevated position , looking down at the subject. The composition is straightforward and professional , with a focus on the man's attire and posture. The overall style is sophisticated and business-like. The man is sitting upright and relaxed in the chair , showing a confident pose. The atmosphere is calm and professional. ,
Asmodeus stands in a dark , industrial laboratory , surrounded by bubbling vials , glowing runes , and esoteric machines. His massive , red-scaled form radiates both power and intellect. With a pair of sharp , bat-like wings unfurled behind him , he hovers above a cracked stone floor , flames licking at the edges of his form , as if his very presence is igniting the surroundings. His face is adorned with mechanical implants—gleaming silver tendrils and wires seem to pulse with energy , emphasizing his role as a "Demon Scientist." The background is a dimly lit , gothic laboratory , with intricate shelves containing alchemical concoctions , arcane symbols , and various otherworldly artifacts. In the foreground , a translucent , fiery aura swirls around his hands , where he's holding a glowing scroll that represents his dominion over forbidden knowledge. His eyes burn with a deep red , symbolizing the inferno of his intellect. The scroll glows ominously , floating mid-air with mechanical contraptions reaching for it as if trying to decipher it. A faint , ethereal representation of a burning symbol—an imprint of a counter or a shattered idea—hovers in the background , representing the "Inferno" mechanic of him dismantling his opponents' plans. To emphasize his chaotic power , the atmosphere itself flickers like a storm of volatile energy , with flames licking the edges of dark storm clouds overhead. The scene as a whole should evoke both a sense of imminent danger and cold , calculating intellect—showing that those who seek his knowledge must be willing to face the consequences. ,
masterpiece , perspective , curious old secret pub in a dark old wood , water runs over the Weir , cascading buildings , red roses in the sunlight , mountains in the far background , animation art , dark fantasy , overgrown with lush vegetation , cinematic , smooth , detailed , hyperrealism , very small aperture , clear reflection , post production , post-processing , 8k , retouch , HDR , Super-Resolution , Soft Lighting , Ray Tracing Global Illumination , Lumen Reflections , pastel color palette , art deco , Bloodborne feeling , Pencil Sketch ,